Search found 9 matches

by VPom
Thu Feb 02, 2012 8:00 am
Forum: Bastelecke
Topic: Problem with MMO and POI
Replies: 14
Views: 35272

Re: Problem with MMO and POI

The icons (names) are easy to find. Just search for "Restuarants" and you will find the location of the POI names. The POI are presumably in the same file (the pattern of the hex codes looks like it), but I did not yet invest time on size, format and structure analysis. If you have, I wou...
by VPom
Thu Feb 02, 2012 6:02 am
Forum: Bastelecke
Topic: Problem with MMO and POI
Replies: 14
Views: 35272

Re: Problem with MMO and POI

siebergd wrote:Here LIST is my older list.
The list is produced with an older version of Vantagepoint and is suitable for my Triton 2000 ...
Great thanks! This is exactly what I wanted.
by VPom
Wed Feb 01, 2012 11:06 am
Forum: Bastelecke
Topic: Problem with MMO and POI
Replies: 14
Views: 35272

Re: Problem with MMO and POI

Enferax wrote:If this works the same way it does in the 610 than this shows that the tracking function is running. If you turn off tracklogging than the symbol should vanish.
Thanks. I suppose all of X10 series operates by the similar way :-) I'll check it on my 310.
by VPom
Wed Feb 01, 2012 5:23 am
Forum: Bastelecke
Topic: Problem with MMO and POI
Replies: 14
Views: 35272

Re: Problem with MMO and POI

Hi, yes, correct. All point, area and line styles & images are stored in the firmware. In draw_res.bin or in usr_symbols.bin? I suppose the first file... Your only possibility to use the MMO3.4 icons is to attach an Meridian to it and create the maps. Unfortunatelly, I've no such possibility sin...
by VPom
Tue Jan 31, 2012 2:37 pm
Forum: Bastelecke
Topic: Problem with MMO and POI
Replies: 14
Views: 35272

Re: Problem with MMO and POI

Hi, If you do not, POI will not be displayed even on the MMO screen :-) Yes, but they will be in the map, displayed as in your first screenshot. Found a couple of interesting things. First, you can use the list of POI categories are not what they supported MMO (them there too little), but one that i...
by VPom
Mon Jan 30, 2012 8:42 am
Forum: Bastelecke
Topic: Problem with MMO and POI
Replies: 14
Views: 35272

Re: Problem with MMO and POI

I just rebuilt my map with the utmost care. And the miracle happened :-) All the POI displayed in Vantage Point as expected: http://www.e1.ru/fun/photo/view_pic.php/o/0b744dc735f5a9aa6b39505ad3840987/view.pic I do not understand exactly where I was wrong yesterday (I have several times build the map...
by VPom
Mon Jan 30, 2012 5:07 am
Forum: Bastelecke
Topic: Problem with MMO and POI
Replies: 14
Views: 35272

Re: Problem with MMO and POI

Hi! how did you define the POI in the export.cfg? I can't say I'm quite familiar with export.cfg structure, so I can suppose the problem is there... POI srction of my export.cfg: [POI] UNIT_PARAMS=0 8 0 0 0 0 0 7 0 0 0 0 0 6 0 0 0 0 0 5 0 0 0 0 0 5 0 0 0 0 BLACK NO_FILL POI_INDEX=1 CAT_NUMBER=28 0=A...
by VPom
Sun Jan 29, 2012 8:15 am
Forum: Bastelecke
Topic: Problem with MMO and POI
Replies: 14
Views: 35272

Re: Problem with MMO and POI

Hi All, I solved the problem. It was sufficient to exclude from the POI name any characters except [A-Z][a-z][ ][0-9] and the error disappeared. But a new problem - in MMO POI displays correctly - each point as the icon of appropriate type but both the VP and the device displays all the points of th...
by VPom
Sat Jan 28, 2012 8:05 pm
Forum: Bastelecke
Topic: Problem with MMO and POI
Replies: 14
Views: 35272

Problem with MMO and POI

Hi all, I'm trying to create a map containing POI. First, I create a POI database using MMOfficePOI, then run the MMO 2.7 and add map layers from shape files. In the MMO 2.7 I see created in the MMO 1.0 POI. But when I run the procedure Upload Background map, MMO 2.7 reports an error Region not conv...